Alongside color, music genre, and activity preferences, players can expect to find Sim characteristics and conversation topics. These new dynamics will help to shape the relationships between Sims in each household, offering up new ways for players to tell stories.Īnother new Create-A-Sim addition falls under a likes and dislikes section. Some of those dynamics include Difficult, Supportive, and Jokesters. A new drop-down menu will be available in Create-A-Sim under household relationships where players will be able to set specific family dynamics between individual family members. And while family gameplay is already a core feature of the Sims 4, Growing Together seems like it will be taking familial relationships even deeper. The expansion pack’s big focus is on multigenerational gameplay through new social elements and interactions. Growing Together will open up a host of ways for families to be played and explored in the game, through key choices that will shape Sims’ lives in the long run, family dynamics that impact social chemistry, and deeper ways to tell familial stories - no matter the kind of family players are creating. In a press preview event, several Sims 4 team members including lead designer Scott Dai and lead producer Graham Nardone walked the press through a range of new features and gameplay mechanics that come with the pack including family dynamics, the new world of San Sequoia, and a slew of social interactions and aspirations for all age groups.
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